Godfinger 2 android4/29/2023 ![]() The new title expands the first one drastically. Before being released worldwide on May 19, 2016, GodFinger 2 was initially soft launched on the Canadian App Store in 2014 by DeNA but was eventually removed. The game also includes the Plus+ network.Ī sequel to GodFinger entitled GodFinger 2 was released on the App Store in 2016 by JiggeryPokery. Awe can be used to speed up farming and building and can also be used to purchase items. Players can purchase awe as a paid download. There they can enchant followers which bring in money for the player and the owner of the follower enchanted. Players can also gain money by zooming out of their planet and visiting friends' planets. Gold is gained by making followers farm eventually, these followers will become exhausted and can be taken to certain buildings to recharge. Players gain experience by completing different goals and by using powers and gaining gold. The process of mana-making can be made faster by making followers worship at the totem pole/shrine. Players can also earn mana as a reward for planet visiting. As players level up, their maximum mana grows. Players start off the game with 10 mana and it recharges over time. These powers are gained and upgraded as the player levels up. Players are also in control of other powers such as terraforming the planet, rain, floods, lightning, sun, and fire. More buildings and shrines become available as the player levels up. Players gain more followers as they level up or from building certain buildings. Players are in control of followers that live on their planet. The aim of the game is to expand this planet, earn money, and buy decorations, earn followers (people) and buildings and gain experience to level up. The player starts off at level 1, in control of their own planet. In GodFinger players take on the role of playing God. The service for this app ceased, and it became unusable on March 31, 2013. GodFinger was removed from the App Store on February 1, 2013. Although a free app, customers are able to buy in-app purchases.Ī trailer was released alongside the launch of GodFinger on June 7, 2010. It is no longer available for download on the iPhone, iPod Touch and the iPad on the App Store or iTunes. ![]() ![]() Any quick fixes besides changing the computer settings to never dim? Again its not that big of a deal, I'm just happy goldeneye (and mk trilogy) is working.GodFinger was a game developed by Wonderland Software and published by ngmoco for the iOS platform, which reached #1 on the US App Store. I usually just move the mouse every once in a while to keep it from dimming (and eventually going black) but its slightly tedious. Except I'm using the ps3 controller actually. When I am in game, after a while the screen dims, like it would if I am away from it for a while. One last quick question, it's ok if you guys don't answer, you have all helped me plenty. And I also don't know how to check if I'm using NVIDA gpu. Mendus, I did get slowdowns in places like the main menu usually, just in case you were still wondering. For mk trilogy however obviously you need to use those buttons a lot, but I'm sure I'll find something better. ![]() The only problem with the ps3 controller is that there are two less buttons on the right then the n64 controller, so I usually put the c buttons as the right analog (weird, I know), and most games work fine like that. It still gets a tiny bit jerky but it has rarely now and at unimportant times. I also didn't realize I had to restart the emulator for the graphics plugin change to take effect. I've found the problem! It was indeed the graphics plugin, I switched to glide64 and it's working great now. Other games like super mario 64 run fine, but others like mk trilogy don't? It's almost as if whats causing these games to be slow is independent and not correlated of their system demands.Īny Ideas? I've been trying a lot of things for a while now, I re-installed the project 64 and goldeneye, played around with the emu settings and have had no successes or improvements. It runs especially slow during the least demanding times, like the main menu, the pause screen, etc, it actually runs almost perfectly during most in-game gameplay.Ĥ. Then I stopped playing for a month and when I started again today, it ran slow.ģ. The game was working perfectly fine a month ago. My specs aren't that bad (or are they for goldeneye? I don't know much about computers)Ģ. I have a feeling goldeneye is running slow because of some settings rather than my specs. System type: 64-bit operating system, 圆4-based processor ![]()
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